Описание: | Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms. Stunning visuals and immersive environment is a key part of one of the studio's leading projects - SPINE. So currently we are looking for a Lighting Artist to help us make our location feel as real and visually appealing as they can be. SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It's a third-person beat'em'up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms. This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities: Set up, optimize, and polish lighting for SPINE's environment gameplay missions. Collaborate with art department to follow concepts and general visual ideas. Collaborate with level designers on highlighting aspects that are important for gameplay.
What we are looking for: Experience with Unreal Engine 5. Experience in creating lighting with Lumen system. Examples of work with both interior and exterior locations. Experience working with realistic environments. Ability to adjust materials according to lighting. Good understanding of composition and color theory.
We offer: A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams). Support of professional development, participation in specialized conferences and educational events. Remote work from all over the world. Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment. Competitive salary (depending on professional qualifications).
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